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love.graphics (Česky)
Grafický modul/knihovna funkcí.
Grafický modul dělá věci jako kreslení na obrazovku, správu oken, obrázků (Images), fonty (Fonts), da tak podobně.
Typy
SpriteBatch (Česky) | Uloží geometrii do tabulky ("bufferu"), kterou pak jde vykreslit najednou. |
Funkce
love.graphics.arc | Draws an arc. |
love.graphics.checkMode | Checks if a display mode is supported. |
love.graphics.circle | Draws a circle. |
love.graphics.clear | Clears the screen to background color. |
love.graphics.draw | Draws objects on screen. |
love.graphics.drawq | Draw a Quad with the specified Image on screen. |
love.graphics.getBackgroundColor | Gets the current background color. |
love.graphics.getBlendMode | Gets the blending mode. |
love.graphics.getCanvas | Returns the current target Canvas. |
love.graphics.getCaption | Gets the window caption. |
love.graphics.getColor | Gets the current color. |
love.graphics.getColorMask | Gets the active color components used when drawing. |
love.graphics.getColorMode | Gets the color mode (which controls how images are affected by the current color). |
love.graphics.getDefaultFilter | Returns the default scaling filters used with Images, Canvases, and Fonts. |
love.graphics.getDefaultImageFilter | Returns the default scaling filters. |
love.graphics.getDimensions | Gets the width and height of the window. |
love.graphics.getFont | Gets the current Font object. |
love.graphics.getHeight | Gets the height in pixels of the window. |
love.graphics.getLineJoin | Gets the line join style. |
love.graphics.getLineStipple | Gets the current line stipple. |
love.graphics.getLineStyle | Gets the line style. |
love.graphics.getLineWidth | Gets the current line width. |
love.graphics.getMaxImageSize | Gets the max supported width or height of Images and Canvases. |
love.graphics.getMaxPointSize | Gets the max supported point size. |
love.graphics.getMode | Returns the current display mode. |
love.graphics.getModes | Gets a list of supported fullscreen modes. |
love.graphics.getPixelEffect | Returns the current PixelEffect. |
love.graphics.getPointSize | Gets the point size. |
love.graphics.getPointStyle | Gets the current point style. |
love.graphics.getRendererInfo | Gets information about the system's video card and drivers. |
love.graphics.getScissor | Gets the current scissor box. |
love.graphics.getShader | Gets the current Shader. |
love.graphics.getSystemLimit | Gets the system-dependent maximum value for a love.graphics feature. |
love.graphics.getWidth | Gets the width in pixels of the window. |
love.graphics.hasFocus | Checks if the game window has keyboard focus. |
love.graphics.isCreated | Checks if the display has been set. |
love.graphics.isSupported | Checks for the support of graphics related functions. |
love.graphics.isWireframe | Gets whether wireframe mode is used when drawing. |
love.graphics.line | Draws lines between points. |
love.graphics.newCanvas | Creates a new Canvas. |
love.graphics.newFont | Creates a new Font. |
love.graphics.newFramebuffer | Creates a new Framebuffer. |
love.graphics.newImage | Creates a new Image. |
love.graphics.newImageFont | Creates a new Font by loading a specifically formatted image. |
love.graphics.newMesh | Creates a new Mesh. |
love.graphics.newParticleSystem | Creates a new ParticleSystem. |
love.graphics.newPixelEffect | Creates a new PixelEffect. |
love.graphics.newQuad | Creates a new Quad. |
love.graphics.newScreenshot | Creates a screenshot and returns the ImageData. |
love.graphics.newShader | Creates a new Shader. |
love.graphics.newSpriteBatch | Creates a new SpriteBatch. |
love.graphics.newStencil | Creates a new stencil. |
love.graphics.origin | Resets the current coordinate transformation. |
love.graphics.point | Draws a point. |
love.graphics.polygon | Draw a polygon. |
love.graphics.pop | Pops the current coordinate transformation from the transformation stack. |
love.graphics.present | Displays the results of drawing operations on the screen. |
love.graphics.print | Draws text on screen. If no Font is set, one will be created and set (once) if needed. |
love.graphics.printf | Draws formatted text, with word wrap and alignment. |
love.graphics.push | Copies and pushes the current coordinate transformation to the transformation stack. |
love.graphics.quad | Draws a quadrilateral shape. |
love.graphics.rectangle | Draws a rectangle. |
love.graphics.reset | Resets the current graphics settings. |
love.graphics.rotate | Rotates the coordinate system in two dimensions. |
love.graphics.scale | Scales the coordinate system in two dimensions. |
love.graphics.setBackgroundColor | Sets the background color. |
love.graphics.setBlendMode | Sets the blending mode. |
love.graphics.setCanvas | Captures drawing operations to a Canvas |
love.graphics.setCaption | Sets the window caption. |
love.graphics.setColor | Sets the color used for drawing. |
love.graphics.setColorMask | Sets the color mask. Enables or disables specific color components when rendering. |
love.graphics.setColorMode | Sets the color mode (which controls how images are affected by the current color). |
love.graphics.setDefaultFilter | Sets the default scaling filters used with Images, Canvases, and Fonts. |
love.graphics.setDefaultImageFilter | Sets the default scaling filters. |
love.graphics.setFont | Set an already-loaded Font as the current font. |
love.graphics.setIcon | Set window icon. |
love.graphics.setInvertedStencil | Defines an inverted stencil. |
love.graphics.setLine | Sets the line width and style. |
love.graphics.setLineJoin | Sets the line join style. |
love.graphics.setLineStipple | Sets the line stipple pattern. |
love.graphics.setLineStyle | Sets the line style. |
love.graphics.setLineWidth | Sets the line width. |
love.graphics.setMode | Changes the display mode. |
love.graphics.setNewFont | Creates and sets a new Font. |
love.graphics.setPixelEffect | Routes drawing operations through a pixel shader. |
love.graphics.setPoint | Sets the point size and style. |
love.graphics.setPointSize | Sets the point size. |
love.graphics.setPointStyle | Sets the point style. |
love.graphics.setRenderTarget | Captures drawing operations to a Framebuffer |
love.graphics.setScissor | Sets or disables scissor. |
love.graphics.setShader | Routes drawing operations through a shader. |
love.graphics.setStencil | Defines or releases a stencil. |
love.graphics.setWireframe | Sets whether wireframe lines will be used when drawing. |
love.graphics.shear | Shears the coordinate system. |
love.graphics.toggleFullscreen | Toggles fullscreen. |
love.graphics.translate | Translates the coordinate system in two dimensions. |
love.graphics.triangle | Draws a triangle. |
Výčty
AlignMode | Text alignment. |
BlendMode | Different ways you do alpha blending. |
ColorMode | Controls how drawn images are affected by current color. |
DrawMode | Controls whether shapes are drawn as an outline, or filled. |
FilterMode | How the image is filtered when scaling. |
GraphicsFeature | Graphics features that can be checked for with love.graphics.isSupported. |
GraphicsLimit | Types of system-dependent graphics limits. |
LineJoin | Line join style. |
LineStyle | The styles in which lines are drawn. |
MeshDrawMode | How a Mesh's vertices are used when drawing. |
PointStyle | How points should be drawn. |
SpriteBatchUsage | Usage hints for SpriteBatches. |
TextureFormat | Controls the canvas texture format. |
WrapMode | How the image wraps inside a large Quad. |
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