Available since LÖVE 0.8.0
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This type is not supported in earlier versions.
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Removed in LÖVE 0.9.0
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This type is not supported in that and later versions. It is renamed to Shader.
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A PixelEffect is used for advanced hardware-accelerated pixel manipulation. These effects are written in a language based on GLSL (OpenGL Shading Language) with a few things simplified for easier coding.
Potential uses for pixel effects include HDR/bloom, motion blur, grayscale/invert/sepia/any kind of color effect, reflection/refraction, distortions, and much more!
Constructors
Functions
Supertypes
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