love.physics (Français)

Peut simuler la physique 2D des corps rigides de manière réaliste. Ce module étant basé sur Box2D, cette API (interface de programmation ) correspond aussi étroitement que possible à l'API Box2D .

O.png Love.physics est ni léger et ni facile d' utilisation. C'est un véritable poids lourd conçu pour soulever de grosses charges.

Si vous voulez simplement faire un sauter un personnage sur des blocs ou faire des choses de ce genre, dites-vous qu' il n'y a rien à voir ici.

 

Types

Body Bodies are objects with velocity and position.
Contact Contacts are objects created to manage collisions in worlds.
Fixture Fixtures attach shapes to bodies.
Joint Attach multiple bodies together to interact in unique ways.
Shape Shapes are objects used to control mass and collisions.
World A world is an object that contains all bodies and joints.

Fonctions

love.physics.getDistance Returns the two closest points between two fixtures and their distance.
love.physics.getMeter Returns the meter scale factor.
love.physics.newBody Creates a new body.
love.physics.newChainShape Creates a new ChainShape.
love.physics.newCircleShape Creates a new CircleShape.
love.physics.newDistanceJoint Creates a DistanceJoint between two bodies.
love.physics.newEdgeShape Creates a new EdgeShape.
love.physics.newFixture Creates and attaches a fixture.
love.physics.newFrictionJoint A FrictionJoint applies friction to a body.
love.physics.newGearJoint Create a GearJoint connecting two Joints.
love.physics.newMouseJoint Create a joint between a body and the mouse.
love.physics.newPolygonShape Creates a new PolygonShape.
love.physics.newPrismaticJoint Creates a PrismaticJoint between two bodies.
love.physics.newPulleyJoint Creates a PulleyJoint to join two bodies to each other and the ground.
love.physics.newRectangleShape Shorthand for creating rectangluar PolygonShapes.
love.physics.newRevoluteJoint Creates a pivot joint between two bodies.
love.physics.newRopeJoint Creates a joint between two bodies that enforces a max distance between them.
love.physics.newWeldJoint A WeldJoint essentially glues two bodies together.
love.physics.newWheelJoint Creates a wheel joint.
love.physics.newWorld Creates a new World.
love.physics.setMeter Sets the meter scale factor.

Voir aussi

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