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GearJoint
Keeps bodies together in such a way that they act like gears.
Constructors
love.physics.newGearJoint | Create a GearJoint connecting two Joints. |
Functions
GearJoint:getRatio | Get the ratio of a gear joint. | ||
GearJoint:setRatio | Set the ratio of a gear joint. | ||
Joint:destroy | Explicitly destroys the Joint. | ||
Joint:getAnchors | Get the anchor points of the joint. | ||
Joint:getCollideConnected | Gets whether the connected Bodies collide. | ||
Joint:getReactionForce | Returns the reaction force on the second body. | ||
Joint:getReactionTorque | Returns the reaction torque on the second body. | ||
Joint:getType | Gets an string representing the type. | ||
Joint:setCollideConnected | Sets whether the connected Bodies should collide with each other. |
Supertypes
See Also
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