DistanceJoint

Keeps two bodies at the same distance.

Constructors

love.physics.newDistanceJointCreates a DistanceJoint between two bodies.

Functions

DistanceJoint:getDampingGets the damping ratio. Removed in 0.8.0
DistanceJoint:getDampingRatioGets the damping ratio.Added since 0.8.0
DistanceJoint:getFrequencyGets the response speed.
DistanceJoint:getLengthGets the equilibrium distance between the two Bodies.
DistanceJoint:setDampingSets the damping ratio. Removed in 0.8.0
DistanceJoint:setDampingRatioSets the damping ratio.Added since 0.8.0
DistanceJoint:setFrequencySets the response speed.
DistanceJoint:setLengthSets the equilibrium distance between the two Bodies.
Joint:destroyExplicitly destroys the Joint.
Joint:getAnchorsGet the anchor points of the joint.
Joint:getCollideConnectedGets whether the connected Bodies collide.
Joint:getReactionForceReturns the reaction force on the second body.
Joint:getReactionTorqueReturns the reaction torque on the second body.
Joint:getTypeGets an string representing the type.
Joint:setCollideConnectedSets whether the connected Bodies should collide with each other.

Supertypes

See Also


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