WheelJoint

Restricts a point on the second body to a line on the first body.

Constructors

love.physics.newWheelJointCreates a wheel joint.Added since 0.8.0

Functions

Joint:destroyExplicitly destroys the Joint.
Joint:getAnchorsGet the anchor points of the joint.
Joint:getCollideConnectedGets whether the connected Bodies collide.
Joint:getReactionForceReturns the reaction force on the second body.
Joint:getReactionTorqueReturns the reaction torque on the second body.
Joint:getTypeGets an string representing the type.
Joint:setCollideConnectedSets whether the connected Bodies should collide with each other.
WheelJoint:enableMotorStarts and stops the joint motor.Added since 0.8.0 Removed in 0.9.0
WheelJoint:getJointSpeedReturns the current joint translation speed.Added since 0.8.0
WheelJoint:getJointTranslationReturns the current joint translation.Added since 0.8.0
WheelJoint:getMaxMotorTorqueReturns the maximum motor torque.Added since 0.8.0
WheelJoint:getMotorSpeedReturns the speed of the motor.Added since 0.8.0
WheelJoint:getMotorTorqueReturns the current torque on the motor.Added since 0.8.0
WheelJoint:getSpringDampingRatioReturns the damping ratio.Added since 0.8.0
WheelJoint:getSpringFrequencyReturns the spring frequency.Added since 0.8.0
WheelJoint:isMotorEnabledChecks if the joint motor is running.Added since 0.8.0
WheelJoint:setMaxMotorTorqueSets a new maximum motor torque.Added since 0.8.0
WheelJoint:setMotorEnabledStarts and stops the joint motor.Added since 0.9.0
WheelJoint:setMotorSpeedSets a new speed for the motor.Added since 0.8.0
WheelJoint:setSpringDampingRatioSets a new damping ratio.Added since 0.8.0
WheelJoint:setSpringFrequencySets a new spring frequency.Added since 0.8.0

Supertypes

See Also


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