Views
love.mouse.setGrabbed
Available since LÖVE 0.9.0 |
It has been renamed from love.mouse.setGrab. |
Grabs the mouse and confines it to the window.
Function
Synopsis
love.mouse.setGrabbed( grab )
Arguments
boolean grab
- True to confine the mouse, false to let it leave the window.
Returns
Nothing.
Examples
Toggles whether the mouse is grabbed by pressing tab, with the help of love.mouse.isGrabbed.
function love.keypressed(key)
if key == "tab" then
local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is
love.mouse.setGrabbed(state)
end
end
if key == "tab" then
local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is
love.mouse.setGrabbed(state)
end
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info