Views
love.joystick.loadGamepadMappings
Available since LÖVE 0.9.2 |
This function is not supported in earlier versions. |
Loads a gamepad mappings string or file created with love.joystick.saveGamepadMappings.
It also recognizes any SDL gamecontroller mapping string, such as those created with Steam's Big Picture controller configure interface, or this nice database.
Function
Loads a gamepad mappings string from a file.
Synopsis
love.joystick.loadGamepadMappings( filename )
Arguments
string filename
- The filename to load the mappings string from.
Returns
Nothing.
Function
Loads a gamepad mappings string directly.
Synopsis
love.joystick.loadGamepadMappings( mappings )
Arguments
string mappings
- The mappings string to load.
Returns
Nothing.
See Also
- love.joystick
- love.joystick.saveGamepadMappings
- love.joystick.setGamepadMapping
- Joystick:getGamepadMapping
- Joystick:isGamepad
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info