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love.filesystem.unmount
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Unmounts a zip file or folder previously mounted for reading with love.filesystem.mount.
Function
Synopsis
success = love.filesystem.unmount( archive )
Arguments
string archive
- The folder or zip file in the game's save directory which is currently mounted.
Returns
boolean success
- True if the archive was successfully unmounted, false otherwise.
Examples
Mount a zip file and then unmount it.
-- Assuming content.zip exists in the game's save directory and contains a file called 'myimage.png'.
love.filesystem.mount("content.zip", "content")
assert(love.filesystem.exists("content/myimage.png"))
love.filesystem.unmount("content.zip")
assert(not love.filesystem.exists("content/myimage.png"))
love.filesystem.mount("content.zip", "content")
assert(love.filesystem.exists("content/myimage.png"))
love.filesystem.unmount("content.zip")
assert(not love.filesystem.exists("content/myimage.png"))
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