Lua Launchers |
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A very basic implementation of an executable that loads and runs a Lua file.
Usage is simple:
#include <windows.h> #include <lua.h> #include <lauxlib.h> #include <lualib.h> #pragma comment(lib, "lua51.lib") int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { TCHAR fn[MAX_PATH]; int res, len = GetModuleFileName(hInstance, fn, MAX_PATH); lua_State* l = luaL_newstate(); luaL_openlibs(l); memcpy(&fn[len-3], "lua", 3); // .exe -> .lua if(GetFileAttributes(fn) == INVALID_FILE_ATTRIBUTES) // check file exists return 1; if(AttachConsole(ATTACH_PARENT_PROCESS)) { // attach std streams to console freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); printf("\n"); } res = luaL_dofile(l, fn); // execute the lua file lua_close(l); return res; }