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This is an example of an OpenGL application that has been bound to Lua so that GL scripts can be written. The GL GUI library, GLUI, has been added so that menus, buttons, sliders and tracballs, etc. can be added to GL scripts. The project is bound using the automated binding generation tool tolua. Features which may be useful to you in this project are:

Please see [homepage] for details. Contact details for author (bugs etc): NickTrout


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Last edited August 23, 2005 12:25 am GMT (diff)